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Azimuth Cold [2026]
Southern Ukraine. 22XX.
This project is an exercise in "controlled ambition": a high-fidelity gameplay demo with a surgical focus. It was designed to push my technical limits and establish a groundwork for future development.
Azimuth Cold is envisioned as a near-future Action-Survival FPS. As Strider, players navigate a landscape fractured by paranormal anomalies and warring factions, fighting to maintain order against ghosts and monsters alike.
My hope is to revisit this concept in a more peaceful era, where I can fully capture the soul of the Southern Ukrainian atmosphere. Our heritage is more than the shadow of Chornobyl - it is the industrial pulse of Zaporizhzhia and the boundless energy of the South.
Roles: Solodev
Unreal Engine 5
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